Anime Vanguards Traits Guide — Rerolls & Priority
Traits are one of the biggest power levers after unit rarity. Free Trait Rerolls from codes and farm are premium — this guide is about not wasting them.
Monarch is 0.1% with pity 1,500 on Wiki — reroll calculator.
Where to click: lobby · Mandra.
Spend decision tree
Work top to bottom. Stop at the first row that matches.
| If… | Then… |
|---|---|
| You plan to trade the unit soon | Do not spend RR — traits & pity wipe on trade (trading pre-flight) |
| You have no clear main DPS (only fillers) | Bank RR. Finish beginner or returning until one unit will stay for weeks |
| You have one unit you place every clear | Dump almost all free RR into that DPS until the trait is usable, not perfect |
| You have two+ SS/S you always run | Trait clear-speed DPS first, then the support you never bench |
| You are 1–2 days from a banner you will main | Bank a stack; do not empty on a temp carry |
| You are chasing Monarch only on a mid unit | Stop. Fix the unit choice (investment tier) before pity math |
| You still want Monarch on a real main | Use the odds calculator so pity 1,500 does not surprise you |
Simple default: one main → spend. Five projects → bank until one wins.
What traits do (simple version)
Each unit can roll a trait that modifies damage, utility, economy, or survivability. A strong unit with a bad trait often underperforms a slightly worse unit with a great trait.
Exact names and rates change — confirm in-game. This page is decision rules, not a data dump (Wiki · Traits).
Priority table (same idea, shorter)
| Priority | Target | Why |
|---|---|---|
| 1 | Main DPS | Most of clear time sits here |
| 2 | Core support you always place | Multiplies the team |
| 3 | Secondary DPS / AoE | After #1 is “good enough” |
| Skip | Fillers you replace this week | High burn, low value |
When to spend free code rerolls
Spend soon if: long-term DPS exists, damage is the bottleneck, big code just landed on a default-trait main.
Bank if: new banner main incoming, only early fillers, or a major balance patch is hours away.
Practical reroll loop
- Pick one investment target (tree above).
- Reroll at Mandra until the trait is usable for your modes.
- Stop and clear content — do not empty the stack chasing 0.1% on a mid unit.
- Resume only if that unit is still the main after the next banner.
Common mistakes
- Rerolling every new epic “just in case”
- Splitting 50 RR across five units
- Ignoring supports that amp your DPS
- Spending all gems on summons, then zero path to trait the pull
- Traiting a unit you will trade tomorrow
Traits + codes synergy
- Redeem active codes.
- Farm more if needed — farm guide (reality check + weekly top 3).
- Run the spend tree → main DPS.
- Confirm the unit still deserves mats on the tier list.
FAQ
Are traits permanent?
Until you reroll again (or any reset the game provides).
Should beginners trait early units?
Only if that unit carries a long stretch. Otherwise hit Level 30 codes, then wait for a real main.
Do traits matter more than evolution?
Both. Cheap evo steps on a main first when mats allow — evolve guide.